VIP 4 Construction speed +10%
The first level where activating VIP is generally worth it.
Every VIP level costs a set amount of XP. Enter your level, your progress and your days played, and the page works out the date for each remaining level at your current rate.
VIP 1–12 xp resets each level dates at your rate
Enter your level, your progress and your days played:
Your dates land here.
The XP costs are the same for every player on every server. Your rate is yours: free VIP XP is roughly 200–500 a day depending on logins, the Alliance Store and events, so your dates change with your rate.
Three levels worth aiming for, with your date for each:
The first level where activating VIP is generally worth it.
The perk most players notice first: an extra march means more gathering and more rallies.
Construction +20% and the first combat stat boost. Past this level the costs double each time, so free players usually stop here.
Past VIP 9 the cost doubles each level: 600k, 1.2M, 2.4M. The page will work out those dates too, but the numbers get large quickly.
How the dates are worked out:
The rate is earned ÷ days: everything your progress bar has banked, divided by every day you've played.
Each level's date is today + still-needed ÷ rate. Still-needed comes from the table; the rate comes from your own numbers.
rate = earned ÷ days · date = today + still-needed ÷ rate
Nothing here is estimated. The costs are the game's fixed table, the progress is what the game shows, and days played is your own count. The division just divides.
Every level, the XP it costs and the total so far, with the perk it unlocks:
From the in-game VIP screen (March 2026 patch), via the Kingshot Mastery VIP guide. Community numbers, not official. Past VIP 9 the cost doubles every level.