Town Centre

Town Centre

Track your items, speedups, troop training, heroes, masters, hero gear, governor gear and charms. See what you can use and the event points it can score.

Your inventory

tap to edit · ? means unknown

Chests count towards upgrades for heroes you own in that generation. Set their widget levels under Heroes.

Event points

Each item counts once, on its best day. Tap a day to see its breakdown.

    itemusable amounteachpoints
    Activities outside this total
      Best day for each item
        your save & backups

        Changes are shared with the other tools and saved in this browser. Export a backup before importing another save.

        How points are counted

        Item rates come from the Event Cycle guide. Speedups score per minute: general speedups count on any speedup day; healing counts only when all kinds are accepted.

        Upgrade items count only when they can fund a complete step. Heroes use their own shards and widgets, general shards and matching generation chests. Hero gear upgrades also need enough XP and spare gear. Truegold counts only what your buildings can take. Master emblems count only a class a full affinity bar is waiting on, and manuscripts only skill levels your masters can learn. Hero points breakdown

        Governor gear and charms use the score gain from upgrades your materials can fund, multiplied by the event rate.

        Truegold and Tempered Truegold count only the building upgrades they can fund, one whole step at a time, in the order your upgrade priorities set. Each step also needs its resources, its Town Centre level and its prerequisites. Unset buildings and uncounted resources add nothing. The points-only figure spends the cheapest Truegold step anywhere instead, which is the most your buildings can take. Costs stop at TG 8 until a second source confirms higher levels.

        Troops count on troop days. Each camp adds one batch at your capacity, started before the day and collected on it, and then the troops your training and general speedups can train on the day. Speedups used for troops are not also counted on another day. Troops are paid with the resources your buildings leave. T11 costs are not checked until a second source confirms them.

        Totals exclude gathering, intel, roulette and pet advancement. Missing counts are left out and mark the total as partial.

        the ledger — every page

        Town Centre